From my understanding, there's not actually any wave mesh that's changing shape. Pro water is a flat surface, waves and reflections are just animated textures on the surface. They render to look 3d, but when you get really close they're flat. You can test this yourself by placing a camera just above the surface of the water and watching it run.
Unless you have a different pro water than what I'm using, there are no waves to fight against :)
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