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Answer by Itinerant
From my understanding, there's not actually any wave mesh that's changing shape. Pro water is a flat surface, waves and reflections are just animated textures on the surface. They render to look 3d,...
View ArticleAnswer by moinchdog
i got this working where i put the level the camera thinks its underwater about 0.5-1 above the actual water. If your going in slowly you might catch a glimpse of underwater effects above its really...
View ArticleAnswer by PeterB
There is no accessor in Water4 for the effective water surface height. There was one in Water3, but Water4 has none. On the whole, Unity haven't given Water4 much love in ages.
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